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1. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
The variants should be slightly worse than the tech they are mimicking. Burst AR should be at a ~5% deficit from the CR, with amarr and caldari at ~10%. Since they would most likely have a bit of a longer range for their variants. Apply the ration...
- by RedZer0 MK1 - at 2014.03.10 08:22:00
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2. Turret proficiency not working. - in Feedback/Requests [original thread]
It looks like they are the same. Perhaps have the person recording look at the tanks from above.
- by RedZer0 MK1 - at 2014.02.19 09:29:00
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3. Make NKs deal 100% damage to vehicles - in Feedback/Requests [original thread]
NK, then av grenade. Let's do it.
- by RedZer0 MK1 - at 2014.02.16 20:19:00
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4. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Yes please, so many BPO I don't use.
- by RedZer0 MK1 - at 2014.02.16 20:09:00
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5. [FEEDBACK] CCP Logibro, equipment spam is NOT a bug! Please read! - in Feedback/Requests [original thread]
Spam is spam is spam. I don't know how people can be ok with one form, while condeming another. Grenade spam bad, equipment spam good? If you switch suits, your equipment should go bye-bye. Otherwise logis become less impactful. An assault could d...
- by RedZer0 MK1 - at 2013.10.22 16:47:00
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6. CCP fix nanoinjector! - in Feedback/Requests [original thread]
Talos Alomar wrote: So Brink (yeah, I'm suggestion a feature from Brink) had revives work by the medic giving you the needle, and then you decide when you want to use it. That way the logi would still get points for trying to help you save a ...
- by RedZer0 MK1 - at 2013.10.16 16:40:00
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7. Enhanced Shield Extenders are underperforming - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: RedZer0 MK1 wrote: This is a problem for most modules from a new player perspective. I think modules should work kind of like weapons do. With each level of weapon doing 5% more damage than the last....
- by RedZer0 MK1 - at 2013.10.16 16:28:00
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8. Enhanced Shield Extenders are underperforming - in Feedback/Requests [original thread]
This is a problem for most modules from a new player perspective. I think modules should work kind of like weapons do. With each level of weapon doing 5% more damage than the last. Modules should follow a similar pattern. The disparity between com...
- by RedZer0 MK1 - at 2013.10.16 13:57:00
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9. Suggestion. Can you allow all my alts to gain passive SP? - in Feedback/Requests [original thread]
So, even if they do RE-instate passive sp for alts, we are already screwed. Those that have alts on different psn accounts will have them stuck there. Also, for those of us who had alts on the same account from the era of when they all got passive...
- by RedZer0 MK1 - at 2013.09.27 13:13:00
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10. Too much crap in assets. - in Feedback/Requests [original thread]
It is a feature that has been planned by the devs for a year plus.
- by RedZer0 MK1 - at 2013.09.11 01:41:00
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11. Discouraging dual tanking - in Feedback/Requests [original thread]
Krom Ganesh wrote: RedZer0 MK1 wrote: All logis can do it, kinda of silly. The problem is without equipment, you have so much pg/CPU. I suggested Logi get a reduction in equipment cost, and then balance pg/CPU accordingly. Which I believe...
- by RedZer0 MK1 - at 2013.09.10 22:05:00
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12. Discouraging dual tanking - in Feedback/Requests [original thread]
All logis can do it, kinda of silly. The problem is without equipment, you have so much pg/CPU. I suggested Logi get a reduction in equipment cost, and then balance pg/CPU accordingly.
- by RedZer0 MK1 - at 2013.09.10 19:11:00
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13. rounding the numbers - in Feedback/Requests [original thread]
I could not for the life of me think of what to call the feature. Having 12 fittings slightly different from each other is a pain to restock
- by RedZer0 MK1 - at 2013.09.09 18:16:00
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14. Elevating Faction Warfare - in Feedback/Requests [original thread]
I have been chatting with people about improvements to faction warfare. It honestly needs to be a step between public contracts and planetary conquest. Introduce friendly fire (perhaps at 50%), increase payout for winning, and give loot drops like...
- by RedZer0 MK1 - at 2013.09.09 17:39:00
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15. MCC Snipers/AFK farmers still in this game..? - in Feedback/Requests [original thread]
Zeylon Rho wrote: semperfi1999 wrote: steadyhand amarr wrote: No fresh button presses after 2-3 minutes then boot from game quite simple I don't no why ccp have dragged their feet on this Say hello to my rubber band...or those with mo...
- by RedZer0 MK1 - at 2013.08.06 16:26:00
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16. MCC Snipers/AFK farmers still in this game..? - in Feedback/Requests [original thread]
As long as there is no reason to win (bonus sp/isk), there will be afking. When you can get 3k sp win or lose, why not afk?
- by RedZer0 MK1 - at 2013.08.02 14:37:00
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17. Logistic Role Bonus Change - in Feedback/Requests [original thread]
Cross Atu wrote: BL4CKST4R wrote: RedZer0 MK1 wrote: Logistics. When starting this game last year there wasn't any doubt that's what I'd be playing. Yet, the recent changes got me thinking. If the main purpose of the 'Logistic' class is t...
- by RedZer0 MK1 - at 2013.08.01 07:10:00
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18. Need Incentive to Win - in Feedback/Requests [original thread]
Buster Friently wrote: RedZer0 MK1 wrote: Buster Friently wrote: RedZer0 MK1 wrote: Recently had a match (skirmish) where to opposing team let us take everything on the map. I mean everything, null cannons included. Then proceeded to s...
- by RedZer0 MK1 - at 2013.08.01 04:12:00
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19. Need Incentive to Win - in Feedback/Requests [original thread]
Buster Friently wrote: RedZer0 MK1 wrote: Recently had a match (skirmish) where to opposing team let us take everything on the map. I mean everything, null cannons included. Then proceeded to snipe, forge gun, and tank from a hill, ever clos...
- by RedZer0 MK1 - at 2013.07.31 23:46:00
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20. Need Incentive to Win - in Feedback/Requests [original thread]
Oso Peresoso wrote: if you had captured everything, why were you dying? At first we didn't realize what they were doing. We started taking stuff while looking for them, then found they were holed up. I started to snipe when I realized they w...
- by RedZer0 MK1 - at 2013.07.31 23:42:00
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